Fortune’s Favor is an 1- 8 player PC real-time strategy game that is centered around dynamic government, religious, environment based, and strategic military decisions.

The goddess Fortuna is the Roman god for luck and prosperity. This game features many moving parts and it is only with great skill, and Fortune’s Favor, that you will come out victorious.

In order to maintain the scope and pacing we desire, we have decided to keep the typical age advancement to the Neolithic Age up through the Medieval Age. These ages allow for the game’s military, political, and geographical mechanics to shine the best.

The feature list is included in the overview page on our website.

At this time we do not have a public road map. Once one is available we’ll be sure to let all of our email subscribers and discord users know!

We’re taking a step away from factions in the traditional sense. In other RTS games, a faction serves two purposes. The first is to give one or more abilities to that player that they otherwise wouldn’t have. The second is purely an aesthetic difference in building styles and sometimes units as well.

Instead, we are going with an entirely separate system. Initially, we plan to keep the aesthetics to an overall “European” look; primarily Western and Mediterranean Europe. Although we would like to expand to other regions in the future, our immediate goal is to get one aesthetic completed. The faction trait system is being scrapped instead for a “Traditions” system. These are unlocked in our tech tree. Here, it is up to the player to decide whether or not to expand their culture by adding another tradition to their people. Each player can have a maximum of two traditions. These traditions can alter everything from the attrition taken by military units in certain biomes, to getting certain units cheaper and training them faster. It will all depend on the player’s preferred style of play along with the geographical circumstances they find them

Once the bulk of the game is completed we would love to create map editing as well as other mod tools.

Currently there are seven maps planned. However, this number will likely be expanded upon as each of these maps are very large.

We are currently working on the Windows version of the game, but we would like the game to be playable on Macs and Linux OS as well.

Minimum Specs:

-OS: Windows 7 64 Bit

-Processor: Intel i7-8550U

-Memory: 8 GB RAM

-Graphics: GTX 970

-Direct X: Version 11

-Storage: TBD



-OS: Windows 10 64 Bit

-Processor: Intel i7-4790

-Memory: 12 GB RAM

-Graphics: GTX 1070

-Direct X: Version 11

-Storage: TBD

Our discord is a great way to get in touch with us (the developers) as well as the community. Discord:

It will be between $30 – $40 depending on how much additional content we’re able to include on top of the core gameplay.

Follow the game over on Kickstarter and spread the word!