3D Modeler and Animator

Location: Remote

Join the team as an animator and character rigger. You’ll literally bring the characters to life! You’d work hand-in-hand with the design, 2D, 3D, and programming teams to ensure that each character is realized and implemented in-game seamlessly.

Responsibilities:

  • Design and sculpt 3D buildings and 3D humanoid models.
  • Coordinate with other artists, level designers, programmers, sound designers, and game designers.
  • Rig and animate 3D models.
  • Maintain steady contact with the 3D art team, your team lead, and the project manager.

 

Requirements:

  • 2+ Years of professional experience.
  • Experience modeling buildings, foliage, and character models.
  • Familiarity with Blender, Zbrush, 3ds Max, Maya or similar software.
  • Experience rigging humanoid models.
  • Experience working in the unity game engine.

 

Preferred Skills:

  • Ability to create PBR textures using the Substance suite of programs.
  • Experience working remotely.
  • Working knowledge of google drive and trello.
  • Familiarity with game design documents.
  • Working knowledge of how to use an SVN and FTP.
  • Experience using discord.

Are you an amazing 

3D Modeler and Animator?